I designed this weapon by bashing a few different antique weapons together in Photoshop and combining them with some elements from the original trilogy’s more iconic props. Modeled it in Blender 2.92 and textured in Substance Painter, this version of the textures has a “used but loved” look to it, with the weathering being less aggressive than some Star Wars designs.
Previous
Previous
GLTF environment
Next
Next